Dutch Defense: Krejcik Gambit for White
The Dutch Defense: Krejcik Gambit begins with 1.d4 f5 2.g4, and the position that follows is sharp in appearance but balanced in truth. Stockfish rates it +0.00, so neither side has an opening edge. That makes this a great drill for learning ideas rather than memorising a forced line. Your job is to understand the move that keeps the game on track, spot the replies Black chooses most often, and punish the inaccuracies when they appear.
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Create a free account →The first real test: Black to move
After 1.d4 f5 2.g4, it is Black to move. The engine’s best move here is d5, and that is the move your drill should train you to meet. The main idea is simple: White has advanced the g-pawn early, so Black is trying to challenge the centre before White can turn the extra space into an attack. If you are White, stay calm and treat the position as a practical opening battle, not as a knockout attempt. The engine continuation given is d5 Bf4 fxg4 Nc3, so the opening can develop into a direct fight over the centre and the kingside.
What the numbers say
Across 21,199 games at this exact position on Lichess, White wins 53.2%, draws 2.8%, and Black wins 44.0%. That is a useful reminder that this gambit leads to positions where White has practical chances, even though the engine says the position is equal. The most common continuations show that Black usually accepts the challenge with fxg4 in 11,493 games, while e6 appears in 2,597 games, Nf6 in 2,301 games, d6 in 1,951 games, d5 in 1,631 games, and g6 in 676 games.
Moves Black should know about
The database also points to a clear theme: some Black replies are not the best practical choices. e6 is marked as an inaccuracy and loses about 0.6 pawns; Nf6 is also an inaccuracy and loses about 0.8 pawns; g6 is a mistake and loses about 1.2 pawns. In each case, d5 is the better move. For White, that means you should be ready to meet these replies with confidence, because the position rewards accurate central play rather than passive development.
How to use this drill
This is a good drill if you want to improve your sense of initiative and development from the opening. The position is not won for White, but it does reward active play and punish careless defence. Focus on the ideas that matter in this structure: keep your pieces active, watch the centre, and do not assume Black will play the most accurate move. Since the engine says the position is dead level, the point is to learn how to handle the resulting middlegame better than your opponent.
Results across 21,199 Lichess games
| Most-played continuation | Games | White wins |
|---|---|---|
| fxg4 | 11,493 | 53.2% |
| e6 | 2,597 | 53.4% |
| Nf6 | 2,301 | 53.2% |
| d6 | 1,951 | 53.4% |
| d5 | 1,631 | 46.4% |
| g6 | 676 | 65.2% |
Frequently asked questions
Is the Dutch Defense: Krejcik Gambit good for White?
It is playable and practical, but the engine rates the position as equal at +0.00. That means White has no opening advantage, so your goal is to handle the position well rather than expect a free edge.
What is the best move for Black here?
The engine’s best move is d5. The listed continuation is d5 Bf4 fxg4 Nc3, which shows the kind of central fight White should be ready for.
What replies does Black usually choose?
The most-played continuations are fxg4, e6, Nf6, d6, d5, and g6. The database also shows that fxg4 is by far the most common continuation here.
Which Black moves are mistakes in this position?
e6 is an inaccuracy, Nf6 is an inaccuracy, and g6 is a mistake. In every case, d5 is given as the better move.
How many games feature the Dutch Defense: Krejcik Gambit?
Over 21K Lichess games have reached the Dutch Defense: Krejcik Gambit position. White wins 53.2%, Black wins 44.0%, with 2.8% draws — based on real rated games.