Play Black in the English Opening: King's English – Four Knights with e4
The English Opening often leads to rich, strategical battles where both sides have room to outplay each other. In the King's English Variation, Four Knights line, White pushes e4 early and you as Black face a critical decision. This page covers the position after 1.c4 e5 2.Nc3 Nf6 3.Nf3 Nc6 4.e4 Bc5 — a setup that has been tested in over 413,000 games. The statistics are remarkably balanced: Black scores 50.2% from here, while White manages 45.9% (with just 4.0% draws). Use the interactive drill below to test your understanding of this lively middlegame position.
Play the English Opening: King's English Variation, Four Knights Variation: e4 against the engine
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Practice this position with the interactive board above. Try responding to each of White's common moves and see if you can improve on Black's already impressive
Create a free account →What Black Is Fighting For
With your bishop boldly placed on c5 and both knights developed, you've already claimed your share of the centre. The position after 4...Bc5 is neither cramped nor passive — you are ready to castle and start active operations. The engine evaluates the spot at +0.18, which is a hair-thin edge for White. In human terms that means you are essentially equal out of the opening. Your key trumps are the open lines for your pieces and the fact that White's centre (pawns on c4 and e4) can come under pressure with moves like ...d5 or ...Bb4. The game is wide open, and the statistics confirm it: 50.2% wins for Black is a healthy score that tells you there is nothing to fear.
The Engine's Surprising Reply
Stockfish recommends Nxe5, which looks like an outrageous knight sacrifice — White grabs your e5 pawn and dares you to take back. After 5.Nxe5 Nxe5 6.d4, White regroups with tempo and threatens to kick your bishop or knight. Yet, despite the flashy appearance, the engine says this is White's best try. Even so, Black is fine: after 6...Bb4, the position remains roughly level. Many club players avoid this line because it feels risky, but if you face an opponent who knows their theory, you should be ready for 5.Nxe5 and know that 5...Nxe5 followed by 6...Bb4 is a solid response.
What the Numbers Say About White's Choices
The Lichess database shows over 413,000 games from this exact position. Let's look at how White's common moves actually perform: d3 is played most often (131,973 games) but is actually a mistake — it loses about 1.9 pawns worth of advantage, and White scores only 45.5% from it. h3 (72,367 games) and Be2 (64,171 games) are both inaccuracies, each giving away about 0.6 pawns; White scores 48.1% and 50.5% respectively. a3 (48,940 games) is interesting — White scores a poor 42.6% from it, so you should be happy to see this move. Meanwhile g3 (16,429 games) gives White only 41.0%. The lesson is clear: unless your opponent plays the tricky 5.Nxe5, the statistics strongly favour you. Most amateurs play d3, h3, or Be2, and all three are suboptimal.
Punishing the Common Mistakes
When White plays d3, they block their own bishop on c1 and waste a tempo. Your plan is straightforward: castle, then look to push ...d5 to strike the centre. This explains the poor 45.5% score — White is already slightly worse after this move. Against h3, White's move is just a waiting gesture. You can simply castle and continue developing (...d6 or ...0-0), enjoying the extra tempo. Be2 is more natural but still an inaccuracy; White should have played Nxe5. Your bishop on c5, which looks at f2, remains a thorn in White's side. In all these lines, remember that your 50.2% win rate is not a fluke — Black has real chances for attack, especially if White fails to put pressure early.
Results across 413,217 Lichess games
| Most-played continuation | Games | White wins |
|---|---|---|
| d3 | 131,973 | 45.5% |
| h3 | 72,367 | 48.1% |
| Be2 | 64,171 | 50.5% |
| a3 | 48,940 | 42.6% |
| Nxe5 | 20,954 | 59.1% |
| g3 | 16,429 | 41.0% |
Frequently asked questions
What does the ECO code A28 mean?
ECO A28 is the classification for the English Opening, King's English Variation, Four Knights Variation where White plays e4. It's a standard code used in chess literature to identify this specific opening sequence.
Is 5.Nxe5 a trap for Black?
No, it is not a trap. While 5.Nxe5 looks aggressive, the correct response 5...Nxe5 followed by 6.d4 Bb4 gives Black a fully playable position. The engine evaluation is still nearly equal.
Why does White play h3 or a3 so often?
These moves are waiting moves or prophylactic measures. Players often play them to prevent ...Bg4 or ...Bb4 ideas, but they cost a tempo and allow Black to seize the initiative.
How many games feature the English Opening: King's English Variation, Four Knights Variation: e4?
Over 413K Lichess games have reached the English Opening: King's English Variation, Four Knights Variation: e4 position. White wins 45.9%, Black wins 50.2%, with 4.0% draws — based on real rated games.