English Opening: King's English, Kramnik-Shirov Counterattack: e4
The Kramnik-Shirov Counterattack is a sharp, combative way for Black to meet the English Opening. After 1.c4 e5 2.Nc3 Bb4 you immediately pin the knight and challenge White's control of the centre. With 3.e4 Nf6, Black attacks the e4 pawn and forces White to react. Below you'll find the engine's top recommendation, the statistics from over 465,000 real games, and the one mistake White often makes that you need to be ready to punish. Play through the interactive drill to train your response.
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Create a free account →What This Opening Is Really About
After 1.c4 e5 2.Nc3 Bb4 3.e4 Nf6, Black has already achieved something important: you've pinned the c3 knight and put pressure on the e4 pawn. White cannot simply develop naturally — they must deal with the immediate threat. This is a fighting system where you as Black aim to unbalance the game early. The statistics back that up: across 465,085 games, Black wins 47.2% of the time versus White's 48.6%, with only 4.2% draws. That's an unusually high decisive rate for a modern opening. If you like positions where both sides have winning chances and the game rarely fizzles into a peaceful draw, this line is a great fit.
The Engine Says: Dead Level
Stockfish evaluates the position at +0.07, which is essentially zero. You are not worse here — it's a completely equal fight. The engine recommends d3 as White's best move, followed by a5, h3, and Nc6. That plan secures the e4 pawn, restricts your bishop on b4, and prepares kingside development. You don't need to memorise a long forced line; the key is knowing that Black stands just fine in the starting position. Since the evaluation is so balanced, your general opening principles — quick development, king safety, maintaining the tension — matter more than any specific 'refutation'.
What the Statistics Reveal
Not all White replies are equally dangerous. Here's what the data shows you should be ready for: - d3 (202,223 games): White's most common and best choice, scoring 51.0%. The engine agrees this is the top move. Expect a slow, positional game. - Nge2 (61,792 games, 51.6%): Also strong for White. Prepares to kick the bishop with a3 and recapture on c3 with the knight. - Nf3 (58,546 games, 45.0%): This is actually a poor result for White — below 50%. Black scores well here. - a3 (38,429 games, 43.8%): Even worse for White. You can safely meet this with Bxc3 or retreat to e7. - Qc2 (16,130 games, 45.9%): Another move where Black does fine. The engine's preferred d3 is the reply you'll face most often (43% of all games), so spend your training time there.
The Critical Mistake to Punish
There is one clear inaccuracy in this position that you should recognise and exploit. If White plays Nd5, attacking your knight on f6 and threatening your bishop on b4 simultaneously, it's a mistake. The engine says Nd5 loses about 0.7 pawns compared to the better move g3. After Nd5, you can chase the knight away with c6, or simply take on d5 and follow up with ...d6 or ...0-0. In the 20,889 games where White played Nd5, White scored only 48.8% — not terrible, but below average for this position. If your opponent tries to get tricky with this leap, you emerge with a clear edge.
Results across 465,085 Lichess games
| Most-played continuation | Games | White wins |
|---|---|---|
| d3 | 202,223 | 51.0% |
| Nge2 | 61,792 | 51.6% |
| Nf3 | 58,546 | 45.0% |
| a3 | 38,429 | 43.8% |
| Nd5 | 20,889 | 48.8% |
| Qc2 | 16,130 | 45.9% |
Frequently asked questions
Is the Kramnik-Shirov Counterattack sound for Black?
Yes, completely. The engine evaluates the position at +0.07, which is dead level. Black wins 47.2% of games from this position — virtually equal to White's 48.6%. There is no refutation.
What is Black's main plan after 3.e4 Nf6?
Your immediate idea is to maintain pressure on e4 and the pinned knight on c3. If White plays d3 (the engine's top move), you can continue with a5 to secure your bishop on b4, and eventually develop with ...Nc6 and ...0-0. The position remains balanced.
What should I do if White plays Nd5?
Nd5 is an inaccuracy that loses about 0.7 pawns for White. You can simply capture on d5 with ...Nxd5, or play ...c6 to chase the knight away — both options leave you with a comfortable advantage.
Why does White score so well with Nge2 but poorly with a3?
Nge2 prepares to recapture on c3 with the knight after ...Bxc3, keeping White's pawn structure intact. That's why it scores 51.6%. Meanwhile a3 kicks your bishop but weakens the b3 square and costs a tempo — White scores only 43.8% after a3, which is excellent for you as Black.
How many games feature the English Opening: King's English Variation, Kramnik-Shirov Counterattack: e4?
Over 465K Lichess games have reached the English Opening: King's English Variation, Kramnik-Shirov Counterattack: e4 position. White wins 48.6%, Black wins 47.2%, with 4.2% draws — based on real rated games.