King's Gambit Accepted: Modern Defense — Black's practical guide
After 1.e4 e5 2.f4 exf4 3.Nf3 d5, you get a sharp but very playable setup as Black. Your main job is simple: meet White's gambit with active central play and be ready for the most common continuations. The drill below puts you in the exact position where one accurate choice matters most, and the engine will keep testing whether you can choose the cleanest reply under pressure. This is a good opening to learn if you like direct counterplay and clear plans.
Play the King's Gambit Accepted: Modern Defense against the engine
Free, no signup — you play black, the engine adapts to your level.
Play the drill now and test your best reply under pressure. Create a free account to repeat the position and build confidence.
Create a free account →What the position is asking for
This position is already open and tactical, so delaying central action is usually the wrong mood. Black has accepted the gambit and immediately challenged the centre with d5, which fits the opening's practical character. The key idea is to stay active instead of hanging back and letting White build a lead in development. In the drill, focus on the move that keeps your position coordinated and stops White from getting easy freedom.
The engine's top choice
Stockfish rates this -0.25, a small edge in your favour. That means you are slightly better here.
The engine's best move is exd5, and its main continuation is exd5 Nf6 c4 c6. That tells you the critical plan: take the centre, develop smoothly, and keep the position under control. This is not a passive defence; it is a straightforward way to convert the gambit into a workable game for Black.
What White usually tries here
The database shows that White most often chooses exd5, with 1,071,670 games, and White scores 56.4% there. The next most common reply is e5, with 547,662 games and White scoring 52.7%. White also tries Nc3, d4, d3, and Bc4, but the key practical point is that your response should still be driven by the same central logic: meet the threat, keep your pieces active, and do not drift into a passive setup.
Moves that go wrong for White
This exact position has several known mistakes, and they are useful for training your eye. e5 is a mistake and loses about 1.5 pawns, with exd5 being better. Nc3 is an inaccuracy and loses about 0.9 pawns, again with exd5 being better. d4 is a mistake and loses about 2.8 pawns, with exd5 being the better move. When White pushes too far or chooses a less precise move, your job is to stay alert and punish it by following the engine's central plan.
Results across 1,890,057 Lichess games
| Most-played continuation | Games | White wins |
|---|---|---|
| exd5 | 1,071,670 | 56.4% |
| e5 | 547,662 | 52.7% |
| Nc3 | 80,175 | 47.8% |
| d4 | 62,509 | 38.8% |
| d3 | 43,228 | 39.8% |
| Bc4 | 28,814 | 31.8% |
Frequently asked questions
Is the King's Gambit Accepted: Modern Defense good for Black?
In this exact position, the engine gives -0.25, a small edge in your favour. That means Black is doing fine if you know the right reply and stay active in the centre. It is a practical line for players who want direct counterplay.
What is the best move for Black here?
The engine's best move is exd5. The listed continuation is exd5 Nf6 c4 c6, which shows the kind of calm development Black should aim for after taking the centre. In the drill, try to find that move quickly.
What if White plays the most common move?
The most-played continuation is exd5, with 1,071,670 games. White scores 56.4% in that line, so you should be ready for it often. Your task is to meet it with accurate central play, not to panic.
Which White moves should I be ready to punish?
According to the database, e5 is a mistake, Nc3 is an inaccuracy, and d4 is a mistake in this position. The better move in each case is exd5. Knowing that helps you stay alert when White overpresses or moves too boldly.
How many games feature the King's Gambit Accepted: Modern Defense?
Over 2 million Lichess games have reached the King's Gambit Accepted: Modern Defense position. White wins 53.1%, Black wins 43.7%, with 3.2% draws — based on real rated games.