Play the King's Pawn Game: Tayler Opening d6 as White

ECO C44 31,121 games Stockfish +0.58

You've moved 1.e4 e5 2.Nf3 Nc6 3.Be2 d6 4.d4, and now it's Black's turn. This is the Tayler Opening with d6 — a solid, classical setup where you develop your king's bishop before committing to d4. The position is calm but promising: Stockfish gives it +0.58, a small edge in your favour, meaning you are slightly better. With over 31,000 games in the database, White scores a healthy 51.7% here. The engine's top choice is to capture on d4; see if you can find it in the drill below.

Play the King's Pawn Game: Tayler Opening: d6 against the engine

Free, no signup — you play white, the engine adapts to your level.

Play through the Tayler Opening d6 against a live, adapting engine — practise finding the best reply to each of Black's moves. Create a free Chessy account to

Create a free account →

What You're Fighting For

The Tayler Opening with d6 (ECO C44) is a quiet but principled line. After 3.Be2, you delay the sharp Italian or Ruy Lopez setups in favour of simple, flexible development. Black's 3...d6 shores up the e5 pawn and prepares ...Bg4 or ...Nf6, but it also leaves them a touch passive. Your fourth move, 4.d4, challenges the centre directly. If Black captures, you recapture with the knight and enjoy good central control. If they don't, you may end up with a space advantage. The engine's +0.58 evaluation confirms that your setup is sound and slightly favourable — you are playing for a small but real edge out of the opening.

The Engine's Best Move: exd4

When Black plays 4...exd4 — the most popular reply, seen in 13,130 games — your best move is to recapture with the knight: 5.Nxd4. From there the engine recommends 5...g6 6.Nxc6, trading knights and leaving Black with a doubled b-pawn after ...bxc6. That pawn structure is a long-term asset for you. White scores 49.8% after 4...exd4, which is a tad below the overall average, but the engine line keeps your edge intact. If Black doesn't take on d4 and instead plays something else, you can often capture on e5 yourself, though the best response varies — let the drill guide you.

Black's Most Common Replies — and Your Punishment

Over 31,000 games have reached this position, and Black has tried many moves. Here are the most frequent ones and what the statistics say: - 4...Nf6 (5,535 games): White scores 53.0%. This natural developing move is solid. You can continue with your own development — likely e5 or Nc3 — keeping your slight plus. - 4...Bg4 (5,162 games): White scores 52.2%. But the engine flags this as an inaccuracy, losing about 0.5 pawns compared to 4...exd4. You can punish it by playing d5 or simply developing with tempo. - 4...f6 (1,019 games): White scores a strong 55.0% here. The engine calls this an inaccuracy too, losing roughly 0.9 pawns. Black weakens the kingside and neglects development — you should seize space in the centre. - 4...Nxd4 (1,318 games): White scores 51.4%. This trades knights immediately; after 5.Nxd4 exd4, you can play Qxd4 or develop with tempo. - 4...Be7 (941 games): White scores 50.1%. A quiet move; you continue developing and enjoy the more active position.

The Two Black Mistakes You Should Exploit

The engine identifies two inaccuracies you should be ready to punish. The first is 4...Bg4. While it's popular (over 5,000 games), it loses roughly half a pawn compared to 4...exd4. Black pins your knight, but you can break the pin with h3 or simply advance in the centre — your slight edge grows. The second is 4...f6, a much worse mistake costing Black about 0.9 pawns. This move weakens the g6-square and the kingside dark squares while doing nothing for development. White scores 55.0% after this — your highest win percentage against any common reply. Push forward with d5 or prepare e5, and Black will struggle to catch up in development.

Results across 31,121 Lichess games

51.7%
4.5%
43.8%
■ White 51.7% ■ Draw 4.5% ■ Black 43.8%
Most-played continuationGamesWhite wins
exd413,13049.8%
Nf65,53553.0%
Bg45,16252.2%
Nxd41,31851.4%
f61,01955.0%
Be794150.1%

Frequently asked questions

What is the Tayler Opening in chess?

The Tayler Opening begins with 1.e4 e5 2.Nf3 Nc6 3.Be2. It's a quiet, classical line where White develops the king's bishop before committing to d4. The d6 variation (3...d6 4.d4) is a solid way for Black to support the centre, but White keeps a slight edge according to the engine.

Is 4...Bg4 a mistake in the Tayler Opening d6?

The engine considers 4...Bg4 an inaccuracy, losing about 0.5 pawns compared to the best move 4...exd4. While it's common (over 5,000 games), White scores 52.2% against it and can gain an edge by developing actively or challenging the pin.

What is White's best move after 4...exd4?

Your best move is 5.Nxd4, recapturing with the knight. The engine continues with 5...g6 6.Nxc6, trading knights and giving Black doubled b-pawns after ...bxc6. This keeps your small but solid advantage.

How should White punish 4...f6 in this opening?

The engine calls 4...f6 an inaccuracy losing roughly 0.9 pawns. White scores 55.0% against it — your best result. Exploit it by seizing central space with d5 or preparing e5, since Black has neglected development and weakened the kingside.