Play the Scandinavian Modern: d4 as Black

ECO B01 1,370,672 games Stockfish +0.81

After 1.e4 d5 2.exd5 Nf6 3.d4 Nxd5, you've reached the Scandinavian Modern: d4. You're Black, and it's White to move. Before you sink into a comfortable opening book, know this: the engine assesses the position at +0.81, a clear edge for White. That means you are clearly worse here. The statistics back that up — across 1,370,672 games on Lichess, White wins 51.3% of the time, while Black wins only 44.8% (draws make up 3.9%). This isn't a trick opening that gives you an early knockout punch. It's a principled, solid way to fight from a slight disadvantage, and you need to know exactly how to handle White's most threatening responses. The drill below will let you practice the critical moment right now.

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What You're Fighting For

The Scandinavian Modern: d4 is a sound but slightly uncomfortable opening for Black. After 3...Nxd5, White has a small but persistent advantage. Your aim isn't to seize an initiative out of the gate — it's to neutralise White's centre presence and reach a playable middlegame where your active pieces compensate for the slight concession in space. Your knight on d5 stands in the middle of the board, ready to be kicked. The key is not to panic, retreat it to a good square, and complete development while White tries to exploit the tempo. If you handle the next few moves well, the position is far from lost — Black still scores 44.8% of games at club level.

The Engine's Answer: White's Best Move

The computer recommends c4 as White's strongest move, planning to chase your knight away with gain of time. The engine's full line runs c4 Nf6 Nf3 Bf5. White advances in the centre, your knight retreats to f6, White develops the kingside knight, and you develop your light-squared bishop to a nice diagonal outside the pawn chain. This is a clean, testing line. If your opponent plays this, you have no tricks — just sound developing moves. Notice that c4 is only the second-most popular choice in practice (430,020 games, with White scoring 53.4%). Most club players prefer Nf3, which is actually a touch less accurate but still dangerous.

The Most Popular Reply and How to Meet It

Nf3 is the overwhelming favourite in practice, appearing in 611,286 games (White scores 51.4%). It's a natural developing move that protects the d4 pawn and prepares kingside castling. Against Nf3, your plan stays the same: develop calmly. The knight on d5 is safe for the moment — White hasn't played c4 to chase it. This is actually a slightly less accurate move than c4, but it still keeps White's advantage. Other popular tries include Bc4 (138,191 games, White scores 48.2%) and Nc3 (86,051 games, White scores 48.0%). Interestingly, Bc4 and Nc3 give White their worst winning percentages — Black scores over 50% against both. That's a sign that club players don't always handle these replies well.

The Mistake You Can Punish

The statistics flag Nc3 as a concrete inaccuracy, losing roughly 0.7 pawns of advantage compared to the best move (Nf3). The engine says White should have preferred Nf3 instead, so if your opponent plays Nc3, you've sidestepped some of the pressure. In the 86,051 games where White played this, Black scored a healthy 52% — the best result against any of White's common choices. This makes Nc3 the most exploitable of White's popular options in practical play at club level.

Which White Replies Suit You?

The Scandinavian Modern: d4 is a fighting opening that asks you to defend accurately but rewards you with a solid, open position where piece play matters more than memorisation. If your opponent plays c4 (the engine's top choice), you'll face the most principled test — but you have a clear developing path. If they play Bc4 or Nc3, you'll get excellent practical chances. If they play Nf3 (the most common), you're in a standard position where understanding development and piece coordination matters more than knowing 15 moves of theory. The worst news? The position starts at +0.81 for White, so you're objectively worse from move 4. The good news? Most club players don't handle any advantage perfectly, and Black's winning percentage of 44.8% shows that this position is very much playable.

Results across 1,370,672 Lichess games

51.3%
3.9%
44.8%
■ White 51.3% ■ Draw 3.9% ■ Black 44.8%
Most-played continuationGamesWhite wins
Nf3611,28651.4%
c4430,02053.4%
Bc4138,19148.2%
Nc386,05148.0%
c334,16150.8%
h315,09850.8%

Frequently asked questions

Is the Scandinavian Modern: d4 a good opening for beginners?

It's a reasonable choice for beginners who want a solid, principled defence. You get an open game with clear development plans. The main downside is that you are objectively slightly worse from the start (+0.81 for White), so you'll often be defending. If you enjoy fighting from a small disadvantage and outplaying opponents in the middlegame, it can be a good fit.

How do I respond if White plays 4.c4 in the Scandinavian Modern?

That's the engine's best move. Retreat your knight to f6 with 4...Nf6. White will likely continue with 5.Nf3, and you should develop your bishop to f5. This leads to a normal, slightly favourable position for White — about +0.81. Your plan is simple: complete development, castle, and look for active piece play.

What is the most common White move in this position?

4.Nf3 is the most popular, appearing in 611,286 games from the Lichess database. White simply develops and protects the d4 pawn. It scores 51.4% for White, which is solid but not the most punishing — that honour belongs to 4.c4, which scores 53.4% for White.

Is 4.Nc3 a mistake for White?

4.Nc3 is flagged as an inaccuracy, losing about 0.7 pawns of advantage compared to the best move (Nf3). In practice, White scores only 48.0% after Nc3, meaning Black actually outscores White. The engine considers this the most exploitable of White's common replies, and Black's results back that up.