The Kramnik-Shirov Counterattack: Playing Black with Confidence
The English Opening can lead to a wide range of positions, but when Black plays 1...e5 and follows up with ...Bb4 and ...Bxc3, you step into the sharp territory of the Kramnik-Shirov Counterattack. After 1.c4 e5 2.Nc3 Bb4 3.Nf3 Bxc3, White has a critical choice: which pawn to use to recapture. The engine gives -0.12 here — dead level, with neither side holding an advantage out of the opening. The statistics from over 73,000 games confirm just how balanced this starting point really is. Your job is to understand the resulting pawn structure and know how to follow up when White picks the wrong option. Let's see what the board is asking of you.
Play the English Opening: King's English Variation, Kramnik-Shirov Counterattack: Nf3 against the engine
Free, no signup — you play black, the engine adapts to your level.
Try the interactive drill below to practise punishing White's mistakes and navigating the critical recapture decision. Create a free account to track your score
Create a free account →The Pawn Structure Battle
The first thing to notice about this position is that Black has willingly traded a bishop for a knight on c3. Why? Because the resulting doubled c-pawns give Black a long-term structural target. After White recaptures — most commonly with bxc3 — Black's next moves aim to seize space in the centre. The engine's best continuation is bxc3 e4 Nd4 Nf6, where Black pushes forward with ...e4, kicking the f3-knight to d4, and then develops the king's knight. This isn't just a random sequence: Black gains central space and tempo on the white knight. You're not worse here — you're fully equal with a clear plan.
White's Critical Decision: Which Pawn Recaptures?
White has two serious ways to take back on c3: bxc3 or dxc3. Across over 73,000 games in the Lichess database, bxc3 has been played in 54,159 games (White scores 50.2%), while dxc3 appears in 18,853 games (White scores 49.9%). Statistically, they are remarkably similar in results — both give White roughly half the points. But they lead to very different pawn structures. With bxc3, White has a double c-pawn and an open b-file; with dxc3, the centre becomes fluid and White's pawns are healthier but the dark-squared bishop is less active. Your strategy as Black shifts depending on which recapture White chooses. Against bxc3, push e4 and seize space. Against dxc3, focus on developing quickly and pressuring the centre.
The Blunders to Watch For
While the main recaptures are perfectly playable, some tempting alternatives are catastrophic. The database reveals four moves that are outright blunders for White, and each one hands you a huge advantage if you spot it. Here's what to look out for: - b3 (60 games, White scores 13.3%): Loses roughly six pawns according to the engine. White should have played dxc3 instead. - Nxe5 (42 games, White scores 7.1%): Loses roughly five pawns. That greedy knight grab on e5 is a trap you'll happily let White fall into. - e3 (35 games, White scores 17.1%): Loses roughly 3.4 pawns. A timid move that gives away White's edge. - g3 (29 games, White scores 17.2%): While not listed with precise loss numbers like the others, its terrible score speaks for itself. If White plays any of these, you're already significantly better. The engine says dxc3 was the better move in each case, so when White avoids the main lines, you should be alert for a chance to capitalise.
Your Plan Against the Main Line
When White plays the most popular move bxc3, the engine's best response is e4, pushing that pawn forward with tempo. The knight has to move, and Nd4 is the natural square. From there, you continue developing with Nf6. Your knights are well-placed, your pawn on e4 controls key central squares, and you have the bishop pair (since White lost their dark-squared bishop in the trade). Your plan is straightforward: finish development (Be7 or Bd6, O-O), target the doubled c-pawns as a long-term weakness, and keep that central space advantage. White's doubled pawns on the c-file are a structural liability in the endgame, so don't rush to trade pieces early — use your space and bishop pair to create threats first.
Results across 73,227 Lichess games
| Most-played continuation | Games | White wins |
|---|---|---|
| bxc3 | 54,159 | 50.2% |
| dxc3 | 18,853 | 49.9% |
| b3 | 60 | 13.3% |
| Nxe5 | 42 | 7.1% |
| e3 | 35 | 17.1% |
| g3 | 29 | 17.2% |
Frequently asked questions
Is the Kramnik-Shirov Counterattack good for Black?
Yes, absolutely. The engine evaluates the position at -0.12 after 3.Nf3 Bxc3, which is essentially dead level. White has no advantage out of the opening. Black scores 45.7% wins in the Lichess database (with 4.2% draws), which is a very respectable result. You're playing for a win from a fully equal position.
Should Black recapture on c3 if White plays Nxe5?
No — if White blunders with Nxe5, you should not recapture the knight immediately. The engine marks Nxe5 as a blunder that loses roughly five pawns for White. Your best reply is to continue with your development and punish White's mistake. The exact continuation depends on the position, but the engine suggests dxc3 was the better move White should have played instead.
What's the difference between White recapturing with bxc3 versus dxc3?
Both moves lead to roughly equal results for White — 50.2% and 49.9% winning percentages respectively — but the resulting pawn structures are very different. After bxc3, White has doubled c-pawns and Black should respond with e4, gaining space and kicking the knight. After dxc3, the centre is more fluid and White hasn't doubled their pawns, so Black's plan involves faster development and central pressure.
What are the most common mistakes White makes in this position?
The most common blunders are b3 (loses about six pawns, played 60 times), Nxe5 (loses about five pawns, played 42 times), and e3 (loses about 3.4 pawns, played 35 times). All three have terrible scores for White — 13.3%, 7.1%, and 17.1% respectively. If your opponent plays any of these, you're already in a winning position.
How many games feature the English Opening: King's English Variation, Kramnik-Shirov Counterattack: Nf3?
Over 73K Lichess games have reached the English Opening: King's English Variation, Kramnik-Shirov Counterattack: Nf3 position. White wins 50.0%, Black wins 45.7%, with 4.2% draws — based on real rated games.