Playing Against the Englund Gambit Declined: Reversed Alekhine with 3.Nfd2

ECO A40 467,873 games Stockfish -0.36

So your opponent has tried the Englund Gambit — 1.d4 e5 — and after you developed with 2.Nf3, they pushed forward with 2…e4, chasing your knight. The Reversed Alekhine line with 3.Nfd2 is a patient, principled reply: instead of jumping to a different square, you retreat and prepare to challenge Black's advanced pawn later. This position has been played nearly 470,000 times on Lichess, and while Black scores slightly better overall, there are clear ways to navigate it. The interactive drill below will help you practise the ideas that give you the best chance.

Play the Englund Gambit Declined: Reversed Alekhine: e4 against the engine

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Jump into the interactive drill below and practise facing the Englund Gambit Declined: Reversed Alekhine. Play through the most common replies, see how the top

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What You're Fighting For: The Centre and Black's Overextended Pawn

Black's early e4 push grabs space but leaves the pawn exposed. Your job as White is not to panic — the pawn on e4 looks scary, but it can become a target. By retreating the knight to d2, you keep your options open: you can later challenge the centre with c4 or even bring the knight around to attack e4 again. The engine's top choice here is 3…d5, meeting the centre with the centre. If Black plays d5, the typical continuation is 4.c4 c6 5.Nc3, and you have a solid grip on the dark squares while Black's pawn on e4 is slightly isolated from their pawn chain. Keep in mind that Stockfish evaluates this position at -0.36, a small plus for Black, meaning you are slightly worse from the start — but the margin is tiny, and practical play matters far more than the computer's first impression.

The Engine's Best Reply: 3…d5 and How to Respond

Across over 358,000 games, Black's most popular move is 3…d5 — and it's also the engine's first choice. After d5, the plan is straightforward: White plays 4.c4, hitting the d5 pawn and opening lines for the light-squared bishop. Black typically replies 4…c6, shoring up d5, and you continue with 5.Nc3, developing naturally. From here the game takes on a Queen's Gambit-like character, but with Black's e4 pawn sticking out a bit. Black's score after d5 is 54% — not crushing, but a sign that this is solid. Your task is to play actively: don't let Black consolidate the e4-d5 pawn duo without pressure. The drill will let you practice this exact line so you feel comfortable in the resulting middlegame.

What the Statistics Tell Us: Where Black Struggles

The numbers from 467,873 games reveal a few surprises. White scores just 46.5% overall here, and Black wins 50.2%, so you are entering a line where you'll need to outplay your opponent. But look closer: when Black plays the natural-looking 3…Nc6 (developing and attacking d4), White's score jumps to 53.5%. Even better, after 3…Qe7, White scores 55.2%. The engine confirms that both Nc6 and Qe7 are mistakes — Nc6 loses about 1.3 pawns, and Qe7 loses about 0.7 pawns compared to the best move. The lesson: if your opponent doesn't know the theory and plays something other than d5, you have excellent chances. The move e3 is also flagged as a mistake for Black, losing roughly 1.3 pawns. So while the overall stats show Black doing well, that's heavily driven by the d5 line. Against anything else, you're the favourite.

The Most Common Mistake to Avoid (as White)

It's also worth noting what NOT to do from the other side of the board — even though this guide is about your play as White, knowing Black's options helps you anticipate them. The biggest mistake Black can make in this position is playing e3 (yes, the same push that looks logical to kick your knight). After 3…e3, Black loses about 1.3 pawns. Black's second-worst option is Nc6, also costing about 1.3 pawns. For you as White, when you see Black play something other than d5, stay alert: develop naturally, keep the centre under control, and don't rush to win back the e4 pawn immediately. The engine's evaluation improves in your favour the moment Black strays from theory. The drill will let you face the most common replies so you build the right reflexes.

Results across 467,873 Lichess games

46.5%
3.3%
50.2%
■ White 46.5% ■ Draw 3.3% ■ Black 50.2%
Most-played continuationGamesWhite wins
d5358,38346.0%
Nf646,44347.8%
f531,60445.8%
e316,91147.0%
Nc64,07253.5%
Qe72,94655.2%

Frequently asked questions

Is the Englund Gambit Declined good for White?

Statistically, White scores 46.5% from this position, while Black scores 50.2%, so Black has a slight edge in practice. The engine gives -0.36, a small plus for Black, meaning you are slightly worse — but the difference is tiny and many games are decided by who knows the plans better.

What should White play after 3…d5?

The engine's recommended continuation is 4.c4, challenging Black's centre immediately. Black usually replies 4…c6, and then you play 5.Nc3, developing the knight and putting more pressure on d5. This leads to a structure similar to the Queen's Gambit Declined.

What happens if Black plays 3…Nc6 instead of d5?

3…Nc6 is a mistake that loses about 1.3 pawns according to the engine. In practice, White scores 53.5% from this position — your best chance among all the common replies. Develop naturally and you should get a comfortable game.

Why does the engine recommend 3.Nfd2 instead of 3.Nd4 or other moves?

3.Nfd2 is a solid, patient retreat that keeps your knight active on a good square. It avoids the tricks Black might have prepared after 3.Nd4 (like …c5), and keeps the option of challenging the e4 pawn later with pieces like f3 or c4. It's the most principled way to decline the gambit.

How many games feature the Englund Gambit Declined: Reversed Alekhine: e4?

Over 467K Lichess games have reached the Englund Gambit Declined: Reversed Alekhine: e4 position. White wins 46.5%, Black wins 50.2%, with 3.3% draws — based on real rated games.